2015年5月20日 星期三

十三周課堂作業 00160813江泓

運鏡 撥放Mp3

#include <GL/glut.h>
#include "CMP3_MCI.h"
CMP3_MCI MyMP3;
float eyeX=-100,eyeY=80,eyeZ=-200;
void display()
{
    GLfloat pos[]={0,0,200,0};
    glLightfv(GL_LIGHT0,GL_POSITION,pos);
    glEnable(GL_LIGHT0);
    glEnable(GL_NORMALIZE);
    glEnable(GL_LIGHTING);

    glEnable(GL_DEPTH_TEST);
    glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
    glPushMatrix();
        gluLookAt(eyeX,eyeY,eyeZ,0,0,0,0,1,0);
        glPushMatrix();
            glutSolidTeapot(100);
        glPopMatrix();
    glPopMatrix();
    glFlush();
}
void motion(int x, int y)
{
    eyeX=x-400;eyeY=300-y;
    glutPostRedisplay();
}
void reshape(int w, int h)
{
    glViewport(0,0,w,h);
    glMatrixMode(GL_PROJECTION);
    glLoadIdentity();
    gluPerspective(90,w/h,0.001,10000);
    glMatrixMode(GL_MODELVIEW);
    glLoadIdentity();
}
void timer(int t)
{
    glutTimerFunc(20,timer,t+1);
    eyeX+=2;
    if(eyeX>300)eyeY+=8;
    glutPostRedisplay();
}
void keyboard(unsigned char key,int x,int y)
{
    MyMP3.Play();
}
int main(int argc, char**argv)
{
    glutInit(&argc,argv);
    glutInitWindowSize(800,600);
    glutCreateWindow("3D");
    glutDisplayFunc(display);
    glutReshapeFunc(reshape);
    glutMotionFunc(motion);
    glutTimerFunc(0,timer,0);
    glutKeyboardFunc(keyboard);
    MyMP3.Load("music.mp3");
    glutMainLoop();
}

沒有留言:

張貼留言