|
茶壺(被擊中)
|
尖叫聲
結果:
程式:
檔案位置:
--------------------------------------------------------------------------------------------------------------------------
#include <stdio.h>
#include <GL/glut.h>
#include <mmsystem.h>
float potX=-1, potY=0;
void display()
{
glClearColor(0.5,0.5,1,0);
glClear(GL_COLOR_BUFFER_BIT);
glPushMatrix();
glTranslatef(potX, potY, 0);
glutSolidTeapot(0.05);
glPopMatrix();
glFlush();
potX+=0.01;
if(potX>1.1) potX=-1.1;
}
void keyboard(unsigned char key, int x, int y)
{
exit(0);
}
void mouse(int button,int state,int x,int y)
{
if(state==GLUT_DOWN)
{
PlaySound("Data/Shot.wav", NULL, SND_ASYNC);
printf("Shot!!!\n");
float mouseX = 2*x/1280-1,mouseY=-(2*y/1024.0-1);
if(abs(mouseX-potX)<0.01 && abs(mouseY-potY)<0.01)
{
printf("YA! Got it!\n");
PlaySound("Femaleha.wav",NULL,SND_ASYNC);
}
}
}
int main(int argc,char**argv)
{
glutInit(&argc, argv);
glutCreateWindow("hello");
glutFullScreen();
glutDisplayFunc(display);
glutIdleFunc(display);
glutKeyboardFunc(keyboard);
glutMouseFunc(mouse);
glutMainLoop();
}
沒有留言:
張貼留言