void display()
{
glClearColor(0,0,1,1);
glClear(GL_COLOR_BUFFER_BIT);
glColor3f(1,1,0);
glutSolidTeapot(0.5);
glColor3f(1,0,0);
glutSolidTeapot(0.4);
glColor3f(1,0,1);
glutSolidTeapot(0.3);
glFlush();
}
int main(int argc, char *argv[])
{
glutInit(&argc, argv);
glutCreateWindow("GLUT Shapes");
glutDisplayFunc(display);
glutMainLoop();
}
#include"GL/glut.h"
void display()
{
glClearColor(0,0,1,1);
glClear(GL_COLOR_BUFFER_BIT);
glColor3f(1,1,0);
glBegin(GL_POLYGON);
glColor3f(1,0,0);
glVertex2f(-1.0,-1.0);
glColor3f(1,0,1);
glVertex2f(1.0,0.0);
glColor3f(1,0,1);
glVertex2f(0.0,1.0);
glEnd();
glFlush();
}
int main(int argc, char *argv[])
{
glutInit(&argc, argv);
glutCreateWindow("GLUT Shapes");
glutDisplayFunc(display);
glutMainLoop();
}
沒有留言:
張貼留言