2015年5月20日 星期三

Week13_02160261_鄧安倫

攝影機.運鏡



打光過後的茶壺,而且會自動轉向
--------------------------------------------------------------------------------------------------------------------------

#include <GL/glut.h>
float eyeX=-100, eyeY=80 ,eyeZ=-200;

void display()
{
    GLfloat pos[] ={0,0,200,0};
    glLightfv(GL_LIGHT0, GL_POSITION,pos);
    glEnable(GL_LIGHT0);
    glEnable(GL_NORMALIZE);
    glEnable(GL_LIGHTING);

    glEnable(GL_DEPTH_TEST);
    glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
    glPushMatrix();
        gluLookAt(eyeX,eyeY,eyeZ, 0,0,0, 0,1,0);
        glPushMatrix();
            glutSolidTeapot(100);
        glPopMatrix();
    glPopMatrix();
    glFlush();
}
void motion(int x,int y)
{
    eyeX=x-400; eyeY=300-y;
    glutPostRedisplay();
}
void reshape(int w,int h)
{
    glViewport(0,0, w, h);
    glMatrixMode(GL_PROJECTION);
    glLoadIdentity();
    gluPerspective(90, w/h ,0.001, 10000);
    glMatrixMode(GL_MODELVIEW);
    glLoadIdentity();
}
void timer(int t)
{
    glutTimerFunc( 20, timer, t+1);
    eyeX+=2;
    if(eyeX>300) eyeY+=4;
    glutPostRedisplay();
}
int main(int argc,char **argv)
{

    glutInit(&argc,argv);
    glutInitWindowSize(800,600);
    glutCreateWindow("3D");
    glutDisplayFunc(display);
    glutReshapeFunc(reshape);
    glutMotionFunc(motion);
    glutTimerFunc(0,timer,0);
    glutMainLoop();
}

沒有留言:

張貼留言