2.設定Open CV
(1) FILE-New-Project (右上console application)
(2)Project-Build設定
Directory : Compile
Link : C:\Open CV 2.1\include
C:\Open CV 2.1\lib
#include <opencv/highgui.h>
int main()
{
IplImage *img=cvLoadImage("PIA17011.jpg");
cvNamedWindow("2D");
cvShowImage("2D", img);
cvWaitKey(0);
return 0;
}
#include <opencv/highgui.h>
#include <GL/glut.h>
float angle=0;
void display()
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glPushMatrix();
glRotatef(angle, 0,1,0);
glutSolidTeapot(0.3);
glPopMatrix();
glFlush();
angle+=0.1;
}
int main(int argc, char **argv)
{
IplImage *img=cvLoadImage("PIA17011.jpg");
cvNamedWindow("2D");
cvShowImage("2D", img);
cvWaitKey(1);
glutInit(&argc, argv);
glutCreateWindow("3D");
glutDisplayFunc(display);
glutIdleFunc(display);
glutMainLoop();
}
#include <opencv/highgui.h> ///for cvLoadImage()
#include <opencv/cv.h> ///for cvCvtColor()
#include <GL/glut.h> ///3D glut
float angle=0; ///自動轉很帥
void display()
{ glEnable(GL_DEPTH_TEST); ///要啟動 Detph Test 深度值的測試,3D顯示才正確
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glPushMatrix();///自動轉很帥
glRotatef(angle, 0,1,0);///自動轉很帥
glutSolidTeapot(0.3);
glPopMatrix();///自動轉很帥
glFlush();
angle+=0.1;///自動轉很帥
}
void myInit()
{ IplImage * img = cvLoadImage("PIA17011.jpg"); ///OpenCV讀圖
cvCvtColor(img,img, CV_BGR2RGB); ///OpenCV轉色彩 (需要cv.h)
glEnable(GL_TEXTURE_2D); ///1. 開啟貼圖功能
GLuint id; ///準備一個 unsigned int 整數, 叫 貼圖ID
glGenTextures(1, &id); /// 產生Generate 貼圖ID
glBindTexture(GL_TEXTURE_2D, id); ///綁定bind 貼圖ID
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); /// 貼圖參數, 超過包裝的範圖T, 就重覆貼圖
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); /// 貼圖參數, 超過包裝的範圖S, 就重覆貼圖
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); /// 貼圖參數, 放大時的內插, 用最近點
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); /// 貼圖參數, 縮小時的內插, 用最近點
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, img->width, img->height, 0, GL_RGB, GL_UNSIGNED_BYTE, img->imageData);
} ///最後一行最難/最重要, 所有貼圖影像的資料都設定好
int main(int argc, char**argv)
{ glutInit(&argc, argv);
glutCreateWindow("3D");
glutDisplayFunc(display); ///顯示
glutIdleFunc(display);///自動轉很帥 (閒閒沒事幹, 就重畫)
myInit(); ///我的 init 初始化 把貼圖準備好 前面OpenCV 2行, 後面 OpenGL 9行
glutMainLoop();
}
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