2015年4月15日 星期三

Week08 02160510黃品鈞

#include<stdio.h>
#include<GL/glut.h>
#include<mmsystem.h>
#include<opencv/highgui.h>
float potX=-1, potY=0;
void display()
{
    glClearColor(0.5,0.5,1,0);
    glClear(GL_COLOR_BUFFER_BIT);
    glPushMatrix();
        glTranslatef(potX, potY,0);
        glutSolidTeapot(0.05);
    glPopMatrix();
    glFlush();
    potX+=0.001;
    if(potX>1.1) potX=-1.1;
}
void keyboard(unsigned char key, int x, int y)
{
   // if(key==GLUT_DOWN){
       // PlaySound("Data/Shot.wav",NULL,SND_ASYNC);
       // printf("Shot!!!\n");
    exit(0);
}
void mouse(int button, int state,int x, int y)
{
    if(state==GLUT_DOWN){
        PlaySound("Data/Shot.wav",NULL,SND_ASYNC);
        printf("Shot!!!\n");
        float mouseX = 2*x/1280.0 -1, mouseY = -(2*y/1024.0 -1);
        if( abs(mouseX-potX)<1 && abs(mouseY-potY)<1){
            printf("YA! Got it\n");
            PlaySound("fart2.wav",NULL,SND_ASYNC);
        }
    }
}
int main(int argc, char**argv)
{
    glutInit(&argc, argv);

    glutCreateWindow("Oh My God");

    glutFullScreen();///全螢幕

    glutDisplayFunc(display);
    glutIdleFunc(display);
    glutKeyboardFunc(keyboard);
    glutMouseFunc(mouse);
    IplImage * img=cvLoadImage("C:/Users/USER/Desktop/min.jpg");
    cvShowImage("a",img);
    cvWaitKey(10);

    glutMainLoop();
}

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