#include <GL/glut.h>
#include <mmsystem.h>
float potX=-1, potY=0;
void display()
{
glClearColor(0.5, 0.5, 1, 0);
glClear(GL_COLOR_BUFFER_BIT);
glPushMatrix();
glTranslatef(potX, potY, 0);
glutSolidTeapot(0.05);
glPopMatrix();
glFlush();
potX+=0.001;
if(potX> 1.1) potX=-1.1;
}
void keyboard(unsigned char key, int x, int y)
{
exit(0);
}
void mouse(int button, int state, int x, int y)
{
if(state==GLUT_DOWN){
PlaySound("Data/Shot.wav", NULL, SND_ASYNC);
printf("Shot!!!\n");
float mouseX = 2*x/1280.0 -1, mouseY = -(2*y/1024.0 -1);
if( abs(mouseX-potX)<0.01 && abs(mouseY-potY)<.001){
printf("YA! Got it!\n");
PlaySound("ahhh.wav", NULL, SND_ASYNC);
}
}
}
int main(int argc, char**argv)
{
glutInit(&argc, argv);
glutCreateWindow("hello");
glutFullScreen();
glutDisplayFunc(display);
glutIdleFunc(display);
glutKeyboardFunc(keyboard);
glutMouseFunc(mouse);
IplImage * img=cvLoadImage("C:/Users/Public/Pictures/Sample Pictures/tulips.jpg")
cvShowImage("a", img);
cvWaitKey(10);
glutMainLoop();
}
今天做的是一 個小互動遊戲 用游標打到茶壺就會發出聲音
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