2015年4月8日 星期三

Week07_02131735_郭盈萱

#include <GL/glut.h>
#include <stdio.h>
void display()
{
    glutSolidTeapot(0.3);
    glFlush();

}
void keyboard(unsigned char key,int x , int y)
{
    if(key=='a'){
        printf("AAA\n");
    }else if(key=='b'){
    printf("BBB\n");
    }
}

int main(int argc,char **argv)
{
    glutInit(&argc,argv);
    glutCreateWindow("hello");

    glutDisplayFunc(display);
    glutKeyboardFunc(keyboard);

    glutMainLoop();
}

#include <GL/glut.h>
#include <mmsystem.h>
#include <stdio.h>
void display()
{
    glutSolidTeapot(0.3);
    glFlush();

}
void keyboard(unsigned char key,int x , int y)
{
    if(key=='a'){
        printf("AAA\n");
    }else if(key=='b'){
    printf("BBB\n");
    }
}
void mouse(int button,int state,int x ,int y)
{
    printf("now playing sound\n");

    PlaySound("ccheer.wav" , NULL,SND_ASYNC);
}
int main(int argc,char **argv)
{
    glutInit(&argc,argv);
    glutCreateWindow("hello02131735");

    glutDisplayFunc(display);
    glutKeyboardFunc(keyboard);

    glutMainLoop();
}



#include <GL/glut.h>
#include <mmsystem.h>
#include <stdio.h>
void display()
{
    glutSolidTeapot(0.3);
    glFlush();

}
void keyboard(unsigned char key,int x , int y)
{
    if(key=='1') PlaySound("Do.wav",NULL,SND_ASYNC);
    if(key=='2') PlaySound("Re.wav",NULL,SND_ASYNC);
    if(key=='3') PlaySound("Mi.wav",NULL,SND_ASYNC);
    if(key=='4') PlaySound("Fa.wav",NULL,SND_ASYNC);
    if(key=='5') PlaySound("Sol.wav",NULL,SND_ASYNC);
    if(key=='6') PlaySound("La.wav",NULL,SND_ASYNC);
    if(key=='7') PlaySound("Si.wav",NULL,SND_ASYNC);
    }

void mouse(int button,int state,int x ,int y)
{
    printf("now playing sound\n");

    PlaySound("ccheer.wav" , NULL,SND_ASYNC);
}
int main(int argc,char **argv)
{
    glutInit(&argc,argv);
    glutCreateWindow("hello02131735");

    glutDisplayFunc(display);
    glutKeyboardFunc(keyboard);
glutMouseFunc(mouse);
    glutMainLoop();

}


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