2015年4月8日 星期三

week07 02160615 成庭萱

(1)Keyboard

#include <GL/glut.h>
#include <stdio.h>

void display()
{
    glutSolidTeapot(0.3);
    glFlush();
}

void keyboard(unsigned char key, int x, int y)
{
    if(key=='a')
        printf("AAA\n");
    else if(key=='b')
        printf("BBB\n");
}

int main(int argc, char *argv[])
{
    glutInit(&argc, argv);
    glutCreateWindow("02160615");
    glutDisplayFunc(display);
    glutKeyboardFunc(keyboard);
    glutMainLoop();
}

 (2)Mouse+Music

#include <GL/glut.h>
#include <stdio.h>
#include <mmsystem.h>

void display()
{
    glutSolidTeapot(0.3);
    glFlush();
}

void keyboard(unsigned char key, int x, int y)
{
    if(key=='a')
        printf("AAA\n");
    else if(key=='b')
        printf("BBB\n");
}

void mouse(int button,int state,int x,int y)
{
    printf("now playing sound\n");
    PlaySound("oceano.wav",NULL,SND_ASYNC);
}

int main(int argc, char *argv[])
{
    glutInit(&argc, argv);
    glutCreateWindow("02160615");
    glutDisplayFunc(display);
    glutKeyboardFunc(keyboard);
    glutMouseFunc(mouse);
    glutMainLoop();
}

(3)按鍵盤發出聲音

#include <GL/glut.h>
#include <stdio.h>
#include <mmsystem.h>

void display()
{
    glutSolidTeapot(0.3);
    glFlush();
}

void keyboard(unsigned char key, int x, int y)
{
   if(key=='1') PlaySound("Do.wav",NULL,SND_ASYNC);
   if(key=='2') PlaySound("Re.wav",NULL,SND_ASYNC);
   if(key=='3') PlaySound("Mi.wav",NULL,SND_ASYNC);
   if(key=='4') PlaySound("Fa.wav",NULL,SND_ASYNC);
   if(key=='5') PlaySound("Sol.wav",NULL,SND_ASYNC);
   if(key=='6') PlaySound("La.wav",NULL,SND_ASYNC);
   if(key=='7') PlaySound("Si.wav",NULL,SND_ASYNC);
}

void mouse(int button,int state,int x,int y)
{
    printf("now playing sound\n");
    PlaySound("oceano.wav",NULL,SND_SYNC);
    PlaySound("runningfeet.wav",NULL,SND_SYNC);
}

int main(int argc, char *argv[])
{
    glutInit(&argc, argv);
    glutCreateWindow("02160615");
    glutDisplayFunc(display);
    glutKeyboardFunc(keyboard);
    glutMouseFunc(mouse);
    glutMainLoop();
}


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