#include <mmsystem.h>
#include <stdio.h>
void display()
{
glutSolidTeapot(0.3);
glFlush();
}
void keyboard(unsigned char key, int x,int y)
{
if(key=='1') PlaySound("Do.wav",NULL, SND_ASYNC);
if(key=='2') PlaySound("Re.wav",NULL, SND_ASYNC);
if(key=='3') PlaySound("Mi.wav",NULL, SND_ASYNC);
if(key=='4') PlaySound("Fa.wav",NULL, SND_ASYNC);
if(key=='5') PlaySound("Sol.wav",NULL, SND_ASYNC);
if(key=='6') PlaySound("La.wav",NULL, SND_ASYNC);
if(key=='7') PlaySound("Si.wav",NULL, SND_ASYNC);
}
void mouse(int button, int state, int x,int y)
{
printf("now play sound\n");
PlaySound("BOTTLE.wav", NULL, SND_ASYNC);
}
int main(int argc, char **argv)
{
glutInit(&argc, argv);
glutCreateWindow("YAYA");
glutDisplayFunc(display);
glutKeyboardFunc(keyboard);
glutMouseFunc(mouse);
glutMainLoop();
}
沒有留言:
張貼留言