#include<GL/glut.h>
#include<stdio.h>
void display()
{
glutSolidTeapot(0.3);
glFlush();
}
void keyboard(unsigned char key, int x,int y)
{
if(key=='a'){
printf("AAA\n");
}else if(key=='b'){
printf("BBB\n");
}
}
int main(int argc, char **argv)
{
glutInit(&argc, argv);
glutCreateWindow("hello");
glutDisplayFunc(display);
glutKeyboardFunc(keyboard);
glutMainLoop();
}
#include<GL/glut.h>
#include<mmsystem.h>///播音樂
#include<stdio.h>
void display()
{
glutSolidTeapot(0.3);
glFlush();
}
void keyboard(unsigned char key, int x,int y)
{
if(key=='a'){
printf("AAA\n");
}else if(key=='b'){
printf("BBB\n");
}
}
void mouse(int button, int state, int x, int y)
{
printf("now playing sound\n");
PlaySound("thund.wav", NULL, SND_ASYNC);
}
int main(int argc, char **argv)
{
glutInit(&argc, argv);
glutCreateWindow("hello");
glutDisplayFunc(display);
glutKeyboardFunc(keyboard);
glutMouseFunc(mouse);
glutMainLoop();
}
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