#include <GL/glut.h>
#include <mmsystem.h>
#include <stdio.h>
void display()
{
glutSolidTeapot(0.3);
glFlush();
}
void keyboard(unsigned char key,int x,int y)
{
if(key=='a'){
printf("AAA\n");
}
else if(key=='b'){
printf("BBB\n");
}
}
void mouse(int button,int state,int x,int y)
{
printf("now playing sound\n");
PlaySound("123.wav",NULL,SND_ASYNC); \\\路徑 freeglut\lib
}
int main(int argc, char **argv)
{
glutInit(&argc, argv);
glutCreateWindow("01163611");
glutDisplayFunc(display);
glutKeyboardFunc(keyboard);
glutMouseFunc(mouse);
glutIdleFunc(display);
glutMainLoop();
}
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