2015年4月8日 星期三

02160596_李昱呈,WEEK 07

#include <GL/glut.h>
#include<mmsystem.h>
#include <stdio.h>
void display()
{
    glutSolidTeapot(0.3);
    glFlush();
}
void keyboard(unsigned char key,int x,int y)
{
    if(key=='1')PlaySound("Do,wav",NULL,SND_ASYNC);
    if(key=='2')PlaySound("Re,wav",NULL,SND_ASYNC);
    if(key=='3')PlaySound("Mi,wav",NULL,SND_ASYNC);
    if(key=='4')PlaySound("Fa,wav",NULL,SND_ASYNC);
    if(key=='5')PlaySound("Sol,wav",NULL,SND_ASYNC);
    if(key=='6')PlaySound("La,wav",NULL,SND_ASYNC);
    if(key=='7')PlaySound("Si,wav",NULL,SND_ASYNC);
}
void mouse (int button,int state,int x,int y)
{
    printf("now playing sound\n");
    PlaySound("fart2.wav",NULL,SND_ASYNC);
}
int main(int argc, char **argv)
{
    glutInit(&argc, argv);
    glutCreateWindow("02160596");

    glutDisplayFunc(display);
    glutKeyboardFunc(keyboard);
    glutMouseFunc(mouse);
    glutMainLoop();

}


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