操作Transformation
3D茶壺旋轉
#include <GL/glut.h>
float angle=0;
void display()
{
glClear(GL_COLOR_BUFFER_BIT);
glPushMatrix();
glTranslatef(0,0,0);
glRotatef(angle,1,0.6,0);
glutWireTorus(0.4,0.5,3,3);
glutSolidTeapot(0.3);
glPopMatrix();
glFlush();
angle+=0.05;
}
int main(int argc,char**argv)
{
glutInit(&argc,argv);
glutCreateWindow("02160305");
glutDisplayFunc(display);
glutIdleFunc(display);
glutMainLoop();
}
沒有留言:
張貼留言