void display()
{
glColor3f(1,1,0);
glutSolidTeapot(0.5);
glColor3f(1,0,0);
glutSolidTeapot(0.4);
glColor3f(1,0,1);
glutSolidTeapot(0.3);
glFlush();
}
int main(int argc,char**argv)
{
glutInit(&argc,argv);
glutCreateWindow("02160482");
glutDisplayFunc(display);
glutMainLoop();
}
#include <GL/glut.h>
void display()
{
glClearColor(0,0,0,0);
glClear(GL_COLOR_BUFFER_BIT);
glColor3f(1,1,1);
glBegin(GL_POLYGON);
glVertex2f(-1.0,-1.0);//1~-1
glVertex2f(1.0,1.0);
glVertex2f(-1,0);
glEnd();
glFlush();
}
int main(int argc,char**argv)
{
glutInit(&argc,argv);
glutCreateWindow("02160482");
glutReshapeWindow(800,600);
glutDisplayFunc(display);
glutMainLoop();
}
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