#include <GL/glut.h>
float angle=0;
void display()
{
glClear(GL_COLOR_BUFFER_BIT);
glPushMatrix();
glTranslatef(-0.3,0,0);
glRotatef(angle,1,1,0);
glutWireTorus(0.2,0.5,20,20);
glutSolidTeapot(0.2);
glPopMatrix();
glFlush();
angle+=0.2;
}
int main(int argc,char**argv)
{
glutInit(&argc,argv);
glutCreateWindow("02131735 甜甜圈");
glutDisplayFunc(display);
glutIdleFunc(display);
glutMainLoop();
}
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