今天的是3D旋轉圖示~
有點難~"~
#include <GL/glut.h>
float angle=0;
void display()
{
glClear(GL_COLOR_BUFFER_BIT);
glPushMatrix();
glTranslatef(0, 0.04, -0.03);(旋轉角度0
glRotatef(angle,1,0,1);
glColor3f(0,1,0);(顏色~~)
glutWireTorus(0.3,0.7,50,50);
glColor3f(1,0,1);(顏色~~~)
glutSolidTeapot(0.2);(沒什麼用的茶壺)
glPopMatrix();
glFlush();
angle+=0.02;
}
int main(int argc,char *argv[])
{
glutInit(&argc,argv);
glutCreateWindow("02160464");
glutReshapeWindow(700,600);(視窗的大小~
glutDisplayFunc(display);
glutIdleFunc(display);
glutMainLoop();
}
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